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the phases of an experience for play sparking change
rough notes so far the experience starts when you first hear about it, only ends if and when you stop thinking and talking about it advance– what happens in advance of play, from the moment of first hearing – anticipation and expectations are in play, and a decision of: is this for me?– also the… Continue reading the phases of an experience for play sparking change
one Telephone
When I was writing Telephone, I listened on repeat to O Superman by Laurie Anderson. It’s a song which conjures memories of watching it on Top Of The Pops as a kid with my dad, who loved it. So it opens a door in my head to my family home. And there’s something cosmic in… Continue reading one Telephone
Jimmy Stewart… in cabaret
These recordings of my piece Jimmy Stewart, An Anthropologist From Mars, Analyses Love And Happiness In Humans (And Rabbits) were made for a cabaret curated by a friend in Los Angeles who had previously seen and loved the show in the UK. I recorded some extracts of Jimmy Stewart… on my phone and emailed them… Continue reading Jimmy Stewart… in cabaret
Make Believe by Jimmy Stewart
Originally delivered in 2010 as a short provocation to Wonderlab, curated by the late great Hide & Seek. Hello, I’m Tassos Stevens. I’m a co-director and runner of Coney, an agency making play where it’s all about you, founded on principles of adventure, loveliness and reciprocity, amongst others. But I am not here to talk… Continue reading Make Believe by Jimmy Stewart
The experience of an event
originally posted to my old blog in 2011 It’s become somewhat of a cliché for me to say this – get it in Bullshit Bingo any time I’m doing any kind of public speaking – but I’ve been owing a post on the origins of this to Andrew Haydon for nearly a year now. So… Continue reading The experience of an event
Provocations towards an interactive dramaturgy
Immersive means the audience are present in the world of play. Interactive means that their actions have consequence. The interactive model of the work carries dramaturgical meaning. No model is better or worse than another per se; certainly not true that the more ‘freedom’ the audience has, the better. A model is best only as… Continue reading Provocations towards an interactive dramaturgy
Jimmy Stewart, An Anthropologist From Mars, Analyses Love And Happiness In Humans (And Rabbits)
Triptych
A piece in three hinged parts: two stories to tell, a game for us to play. An inexplicable vision. A quest for a jedi. An angel on a cliff top. I don’t know but I guess it’s all about faith. • A piece combining storytelling and play, needing only a big room and at least… Continue reading Triptych
A Good Question
A Good Question is a game towards having a good conversation with someone of different politics to you. I devised A Good Question in 2015 over a couple of swims, following a train of thought I wrote about here. You can download a pdf of the game >>HERE<<