I’m an experienced playmaker, having made over 200 pieces of play for Coney in nearly 20 years.
Interactive theatre projects include A Small Town Anywhere (Time Out Critics Choice), Remote (UK national tour), How We Save The World (NERC and Natural History Museum commission), Companion: Moon (Natural History Museum commission), A Magic Trick, and Telephone (Guardian ****).
Adventures include Adventure One (What’s On Stage ****), The Hunt in The Golden Key (City of London commission), and Adventure Experiment (played in 4 cities simultaneously).
Games include Nightmare High (BAFTA-winning Channel 4 Education commission), Hyperobjective (Financial Times commission), Let’s Talk About The Climate Crisis (Natural History Museum commission), and many of the games available to play via Coney’s Pop-Up Playhouse.
I’ve designed interventions and engagement for contexts including schools, communities, and the probation service.
I’ve consulted for organisations including ITV, Deloitte, National Trust, Greenpeace, Imperial War Museum London.
I’ve run workshops and shared practice with peer professionals, higher education students, and secondary school students.