rough notes so far the experience starts when you first hear about it, only ends if and when you stop thinking and talking about it advance– what happens in advance of play, from the moment of first hearing – anticipation and expectations are in play, and a decision of: is this for me?– also the… Continue reading the phases of an experience for play sparking change
Category: thunks
Make Believe by Jimmy Stewart
Originally delivered in 2010 as a short provocation to Wonderlab, curated by the late great Hide & Seek. Hello, I’m Tassos Stevens. I’m a co-director and runner of Coney, an agency making play where it’s all about you, founded on principles of adventure, loveliness and reciprocity, amongst others. But I am not here to talk… Continue reading Make Believe by Jimmy Stewart
The experience of an event
originally posted to my old blog in 2011 It’s become somewhat of a cliché for me to say this – get it in Bullshit Bingo any time I’m doing any kind of public speaking – but I’ve been owing a post on the origins of this to Andrew Haydon for nearly a year now. So… Continue reading The experience of an event
Provocations towards an interactive dramaturgy
Immersive means the audience are present in the world of play. Interactive means that their actions have consequence. The interactive model of the work carries dramaturgical meaning. No model is better or worse than another per se; certainly not true that the more ‘freedom’ the audience has, the better. A model is best only as… Continue reading Provocations towards an interactive dramaturgy
towards A Good Question
This is not so much a manifesto as a personal train of thought I’ve had in my swims the last few days (all about the swims). And then me deciding to do something. Which you are invited to join in. It’s quite lengthy – sorry Internet! – so you might want to make a cup… Continue reading towards A Good Question